Comments on Z - Dungeon Doggos Chapter 4

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At first, Jasper can't make heads or tails of the strange markings...

Jasper rolls a 20 + 3, for a total of 23, succeeding!

But as soon as he begins to play the ocarina, some of the markings on the wall start to glow, Jasper noticed right away that the markings were leading his eyes in a certain direction, following the markings, Jasper finds a loose stone near the floor.

Jasper is able to pry the stone from the wall, revealing a small alcove with a hidden key inside!

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2021-02-27 13:37:41