Rolled: 1. Your character encounters a bandit camp, and luckily the bandits don't detect them, how do they deal with the bandits?
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After aiding the Tavern Keeper, Raine went forward out in the direction he had mentioned to move along with her adventure. Of course, as night fell and she went further into the forest, she had to keep her wits about herself.
"Seems like this might be a bit of a dangerous region, I imagine all sorts have been attracted by this situation..."
Of course as she was thinking this to herself, she saw the flickers of a warm flame out of the corner of her eye. A small clearing, perhaps. Voices. Loud, a bit muffled or confused- maybe they were all drinking a bit too much mead. She almost chuckled, but realized they may not be so benign.
She crouched behind some trees a fair distance away, and tried to listen in... as far as she could tell, these were a group of bandits. A bit different from a Thief like herself to say the least. She knew she wouldn't have the hearing to decipher their plans, and so the next best thing to do would be to sneak by them and move on before they'd realize her presence.
"I can get my fill of treasures once I reach my goal. These amateurs don't seem to have much worth of note." Raine thought.
She looked down at her paws, realizing that if her chance to flee the area and move forward failed, she'd have to confront them with her dagger to fend them off. Physical strength was not her strongsuit, but maybe if she couldn't make it all the way through... she'd still have a chance to sneak up on one...
Raine rolls using her Paws stat to hopefully speed across the edges of the clearing- and avoid detection while moving forward towards her eventual goal!
The fire is bright, casting shadows around the edge of the woods, if Raine can stick to the shadows, she can probably get around the camp without being noticed...
Raine rolls a 13 +5, for a total of 18, succeeding!
Being fleet of paw, Raine is able to skirt around the bandit camp, sticking to the shadows cast by the flickering flames. At one point, she thinks she hears someone coming closer, but is able to hide behind a tree as a bandit steps beyond the fire, a bit, grabbing a log to toss on the fire.
With the noise of the log being tossed on the fire, Raine is able to do a final sprint around the clearing and into the woods, making her way deeper into the woods and farther from the bandits.
Raine sighed with relief, it got a bit harrowing there for a moment... "I wish I had stumbled upon friendly adventurers rather than these lowbrows." She had managed to get past them by sticking to the shadows, but she knew if she was going to continue traveling, she'd need to get much farther by daylight hours.
"No rest for the wicked, huh?" she snickered to herself at the thought.
Raine was weary though, and she had been hoping for some rest this evening. But as the moon was full, she hoped she could summon the strength for a bit more traveling this evening... and not to fall asleep on her paws.
Raine rolls a hopeful dice with her Teeth Stat at the thought of maybe her strength carrying her through till morning, otherwise she'll have to find a safe place to rest if she lacks the energy to continue walking.
The moonlight is bright, so traversing through the forest is easy, but its been a long day...
Raine rolls a 13 -3, for a 10, failing!
As Raine plods through the forest, she starts to feel more tired. Though she tries her best to keep going, her eyes get heavy and her footsteps become slower. The woods are quiet, so it doesn't seem like it would be too dangerous to stop for the night.
https://puppillars.com/gallery/view/26
--
Raine got wearier and wearier, she wasn't going to make it.
"I just... will find a nice safe place to crawl into for now..." she thought slowly. She looked around where she was standing and thought she saw a hollow in a nearby tree. It seemed large enough to sleep in, but that did make her wonder... was something already in there?
Drearily, she tried to listen in as she approached the tree hollow to see if she could hear anything inside.
She rolls, using her Nose stat, to ensure its quiet and safe!
(Otherwise she may get an unfriendly surprise...)
mewhaku
https://puppillars.com/gallery/view/26
Rolled: 1. Your character encounters a bandit camp, and luckily the bandits don't detect them, how do they deal with the bandits?
-
After aiding the Tavern Keeper, Raine went forward out in the direction he had mentioned to move along with her adventure. Of course, as night fell and she went further into the forest, she had to keep her wits about herself.
"Seems like this might be a bit of a dangerous region, I imagine all sorts have been attracted by this situation..."
Of course as she was thinking this to herself, she saw the flickers of a warm flame out of the corner of her eye. A small clearing, perhaps. Voices. Loud, a bit muffled or confused- maybe they were all drinking a bit too much mead. She almost chuckled, but realized they may not be so benign.
She crouched behind some trees a fair distance away, and tried to listen in... as far as she could tell, these were a group of bandits. A bit different from a Thief like herself to say the least. She knew she wouldn't have the hearing to decipher their plans, and so the next best thing to do would be to sneak by them and move on before they'd realize her presence.
"I can get my fill of treasures once I reach my goal. These amateurs don't seem to have much worth of note." Raine thought.
She looked down at her paws, realizing that if her chance to flee the area and move forward failed, she'd have to confront them with her dagger to fend them off. Physical strength was not her strongsuit, but maybe if she couldn't make it all the way through... she'd still have a chance to sneak up on one...
Raine rolls using her Paws stat to hopefully speed across the edges of the clearing- and avoid detection while moving forward towards her eventual goal!
2021-02-13 09:32:31
Feature Comment
Provie Staff Member
The fire is bright, casting shadows around the edge of the woods, if Raine can stick to the shadows, she can probably get around the camp without being noticed...
Raine rolls a 13 +5, for a total of 18, succeeding!
Being fleet of paw, Raine is able to skirt around the bandit camp, sticking to the shadows cast by the flickering flames. At one point, she thinks she hears someone coming closer, but is able to hide behind a tree as a bandit steps beyond the fire, a bit, grabbing a log to toss on the fire.
With the noise of the log being tossed on the fire, Raine is able to do a final sprint around the clearing and into the woods, making her way deeper into the woods and farther from the bandits.
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2021-02-13 11:40:37
Feature Comment
mewhaku
https://puppillars.com/gallery/view/26
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Raine sighed with relief, it got a bit harrowing there for a moment... "I wish I had stumbled upon friendly adventurers rather than these lowbrows." She had managed to get past them by sticking to the shadows, but she knew if she was going to continue traveling, she'd need to get much farther by daylight hours.
"No rest for the wicked, huh?" she snickered to herself at the thought.
Raine was weary though, and she had been hoping for some rest this evening. But as the moon was full, she hoped she could summon the strength for a bit more traveling this evening... and not to fall asleep on her paws.
Raine rolls a hopeful dice with her Teeth Stat at the thought of maybe her strength carrying her through till morning, otherwise she'll have to find a safe place to rest if she lacks the energy to continue walking.
2021-02-13 13:04:54
Feature Comment
Provie Staff Member
The moonlight is bright, so traversing through the forest is easy, but its been a long day...
Raine rolls a 13 -3, for a 10, failing!
As Raine plods through the forest, she starts to feel more tired. Though she tries her best to keep going, her eyes get heavy and her footsteps become slower. The woods are quiet, so it doesn't seem like it would be too dangerous to stop for the night.
You have earned 10 Event points for this reply
2021-02-14 13:29:26
Feature Comment
mewhaku
https://puppillars.com/gallery/view/26
--
Raine got wearier and wearier, she wasn't going to make it.
"I just... will find a nice safe place to crawl into for now..." she thought slowly. She looked around where she was standing and thought she saw a hollow in a nearby tree. It seemed large enough to sleep in, but that did make her wonder... was something already in there?
Drearily, she tried to listen in as she approached the tree hollow to see if she could hear anything inside.
She rolls, using her Nose stat, to ensure its quiet and safe!
(Otherwise she may get an unfriendly surprise...)
2021-02-14 13:49:32
Feature Comment